In preparation for our next major publish, Publish 19, we released a client patch on Monday, June 30, which contained the following changes:
2D game client only
- Fixed a profanity filter list box issue that would crash the game client.
- Item quantity values will no longer extend beyond the NPC shopkeeper purchase gump edges.
- The position of the item property icon will now always be saved when it is in single-click mode.
3D game client only
- Fixed an issue to ensure that starting game clothing will be colored the same as colors chosen during creation.
Both the 3D and 2D game client
- Client hardware and software data will again be collected and transmitted properly to OSI.
- Some “blocking objects” (some rocks, brambles, etc.) are being prepared to no longer block player character movement as of Publish 19. Note: Until Publish 19 is implemented, you may experience some “rubber banding” when trying to walk through these objects.
- Some art updates, including art for Publish 19’s BOD books.
- “Heavy” containers will now display item properties.
- Localization files updates.
The current version should now be 4.0.0o for both the 2D and 3D clients.
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