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  Changes to Ore Spawn Nov 13 2001 6:59PM CST  
We fixed a bug causing areas in Ilshenar to produce pieces of ore that didn't produce ingots when smelted, and a direct result of that bug fix was that ore areas will now restock independently of each other. Other changes were made at the same time to increase the rarity of rare ores, as well as give experienced miners the ability to influence their frequency of obtaining the rarer types of ore.

Here is what changed:

  • Ore zone restock times are now random, where they used to restock on a set interval simultaneously across the entire server. The average restock time is shorter by approximately two minutes than the old fixed interval.
  • The amount of ore stocked in a zone is no longer constant, but is now randomized. The minimum amount is higher than it used to be.
  • Ore zones will now have a chance to change color every time they restock . We set the odds of a zone changing color to a very low number. Basically, if a particular zone is mined every minute the server is up day after day, then on average it will change color once per month (but it could happen much sooner or much later than that).
  • All randomizations are done using bell curve distributions, meaning that the average time interval/ore amount will be more common than an unusually high or low time interval/ore amount.
  • There are now things players can do/learn to influence their mining results, but we're leaving it up to the players to discover those.


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