Five specific resources will be affected in how they are purchased from, and sold to, by NPC shopkeepers. These five commodities are: leather, ingots (iron), wood (boards), crossbow bolts, and arrows. These changes are designed to help accommodate consumers, allowing them to purchase these five commodities in bulk, while not excluding the efforts of related resource gathering professionals.
The details of this update are listed below.
Five specific resources will be affected by this change, referred to in this document as the “five commodities.” They are:
- leather
- ingots (iron)
- wood (boards)
- crossbow bolts
- arrows
These NPC shopkeepers will track the sales and purchases of these commodities, and adjust their prices based on how much of these items they buy from or sell to players.
- NPC shopkeepers will always have 500 of their respective commodity for sale.
- Each NPC will track prices individually for each of the five commodities.
- If the NPC sells more of these commodities to players than she has bought from players, her price for that commodity will increase.
- If the NPC doesn’t buy or sell any of a particular commodity, her price for that commodity won’t change.
- If the NPC buys and sells similar amounts of a particular commodity, his or her price for that commodity won't change.
- If the NPC buys more of a commodity from a player than he or she sells to players, his or her price for that commodity will decrease.
Players will be able to buy or sell up to 500 of each of these five commodities from an NPC shopkeeper at one time.
Players will be able to sell these five commodities to related NPC shopkeepers for 1 gold piece less per item than that shopkeeper’s current selling price, regardless of the original price paid for those items.
All NPC shopkeepers will now have unlimited funds for transactions. On occasions where NPC shopkeepers must be deleted & re-spawned, they will immediately have 500 of their respective commodity available, instead of restocking at slower-than-normal rates in the days that follow their re-spawning.
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