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  Treasure Map Changes Aug 20 2001 2:32PM CST  
Several updates and changes will occur for treasure maps. The specifics are listed below.
  • “Level 0” treasure maps are being made available for young characters while they are in the Haven area. The details on these new level 0 maps are:
    • It will produce fewer monsters, and weaker monsters;
    • It will produce less treasure (typically including another level 0 map);
    • The treasure chests are not locked or trapped;
    • The treasure chest will not open until all three guardian monsters are dead;
    • Once the map owner is no longer a young player, the map transforms into a level 1 map the next time the owner uses it.
  • If a treasure chest is empty, another map for that same location can be used to remove the empty chest.
  • A label will identify the level of the treasure map.
    • a youthful treasure map – level 0
    • a plainly drawn treasure map – level 1
    • an expertly drawn treasure map – level 2
    • an adeptly drawn treasure map – level 3
    • a cleverly drawn treasure map – level 4
    • a deviously drawn treasure map – level 5
    • an undecoded treasure map will still have the addition of “tattered”—plus one of the above notations—until being decoded.
  • A treasure map will be able to be used by those who do not own it, providing that they have enough cartography to decode it.
  • It will now be possible for players to reach 99.5 in cartography through creating world maps as well as through decoding treasure maps (previously, a player could only reach a skill of 98.5 through creating world maps).


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