Changes to the Third Dawn Zoom-in Feature
The Third Dawn zoom-in feature will receive the following changes:
- Update range will automatically be changed in relation to the screen size and zoom factor. For example, if you zoom in really close to your character, your update range will be reduced to a small amount around your character since the other areas are no longer visible.
- Objects that are out of range will appear as "greyed out" in color. This will assist players with being able to better drop and pick up objects at the various zoom-in degrees.
Murder Count Display Added
The ability for players to check their own short and long term murder counts has been added to the game. By saying, "I must consider my sins", you will get a text response in the lower left corner of your screen that will show your Short Term Murders, Long Term Murders, and Ping Pongs (the number of times your character has gone from blue to red, based on your short term murder counts).
Spell Changes
The lightning spell effect in Third Dawn will now appear during each use.
Bladespirits and Energy Vortex spells have been adjusted to be less processor intensive. This gives a server-side performance increase.
Bladespirits no longer display a paperdoll when double-clicked.
Speech Localization
Text information for Anatomy, Arms Lore, and Evaluate Intelligence have been processed for localization.
Ship Tillermen will now understand their voice commands in all supported languages.
Various Bug Fixes
A bug with house owners being unable to remove co-owners from the house access has been fixed. Previously only the co-owner at the top of the list could be removed.
Players with “Young” status will now properly receive their invitation to Haven.
A sound effect problem with ghosts, specters, and wraiths has been fixed.
Problems with the statue enable/disable buttons have been fixed.
A problem with the guildmaster title grant option has been fixed. Guildmasters will no longer appear in the list for granting titles to other members.
Players who are not poisoned will no longer get the “cure” animation and sound effect when trying to drink a cure potion.
Problems with the Magic Answer Ball have been fixed.
Ilshenar creatures of “good” alignment will properly highlight to positive karma players in the same manner other “good” creatures do, with the blue highlight. Players with negative karma will still attract the creature’s aggression, which will then cause the good creature to become grey and attackable to the negative karma player.
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