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  Various Fixes and Changes Mar 27 2001 6:08PM CST  
Problems with item identification have been fixed, and will now function in the following manners:
  • Items will now retain properly the list of which player or players have recently identified the item. As new players identify the item, playerw that have not identified the item recently might need to re-identify the item again to see the full description of the item's attributes. The owner (defined as the player holding the item in their main backpack or equipping the item) will not need to re-identify the item unless the item is removed from their inventory and identified by other players enough times.
  • The players who “owns” the item will never be removed from the list, as long as they own the item. Ownership is described as holding the item in possession, or within the topmost backpack container.
The new player tutorial will now accept localized speech commands.

Vendors will now change directions to face only the vendor owner when spoken to. Additionally, the distance required for owners speaking to vendors to change their directions has been increased. Players wishing to purchase from vendors will now be able to do some from an increased distance as well.

A problem with dungeon traps overlapping has been corrected

An issue with Inscription was fixed.

Guildmasters unable to remove players from the guild with names listed on the second viewing page of the guild menu has been fixed.

A problem with guilds being unable to rescind or remove a war declaration once issued has been fixed. Now guilds can rescind a war declaration after it has been issued, before the guild being declared upon accepts the war declaration.

A fix has been added to fix crafting for anvils and forges. Also, abbattoirs and pentagrams are now fixed to properly check against the carpentry skill. Thus, these items can now be crafted as intended. The fletching requirement for forge and anvil making has been fixed (removed).

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