Taste ID
The Taste Identification skill is now difficulty based.
- Potions will be more difficult to taste than food is.
- Poisoned food and drink will also be more difficult to discern.
- The sound affects for tasting are now correct for food and liquids.
- Tasting poisoned food or drink now has a chance to poison you on failure.
- Potion Kegs can be Taste IDed (Information on Taste ID and potion kegs is below).
- Potions from alchemy kegs not Taste IDed will only return the color of the liquid when looked at.
- Currently tasting beverages (wine, ale, water, etc.) is not functional.
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