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  Taste ID Changes Nov 23 1999 2:45PM CST  
Taste ID
The Taste Identification skill is now difficulty based.
  • Potions will be more difficult to taste than food is.
  • Poisoned food and drink will also be more difficult to discern.
  • The sound affects for tasting are now correct for food and liquids.
  • Tasting poisoned food or drink now has a chance to poison you on failure.
  • Potion Kegs can be Taste IDed (Information on Taste ID and potion kegs is below).
  • Potions from alchemy kegs not Taste IDed will only return the color of the liquid when looked at.
  • Currently tasting beverages (wine, ale, water, etc.) is not functional.


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